Files
esp-gfx/gfx.c
2026-06-27 20:03:48 +02:00

92 lines
3.6 KiB
C

#include "gfx.h"
#include <stdbool.h>
void gfx_draw_char(const gfx_canvas_t *canvas, const GFXfont *f, const bool inverted, const int16_t x, const int16_t y, const char c) {
void (*draw_cb)(void* ctx, uint8_t x, uint8_t y) = inverted ? canvas->clear_pixel_callback : canvas->draw_pixel_callback;
if (c < f->first || c > f->last) return;
const GFXglyph *g = &f->glyph[c - f->first];
const uint8_t *bm = f->bitmap + g->bitmapOffset;
uint16_t bit = 0; // current bit index into bitmap bytes
for (uint8_t row = 0; row < g->height; row++)
for (uint8_t col = 0; col < g->width; col++, bit++)
if (bm[bit / 8] & (0x80 >> (bit & 7)))
draw_cb(canvas->ctx, x + g->xOffset + col, y + g->yOffset + row);
}
int16_t gfx_string_width(const GFXfont *f, const char *s) {
int16_t w = 0;
while (*s) {
const char c = *s++;
if (c >= f->first && c <= f->last)
w += f->glyph[c - f->first].xAdvance;
}
return w;
}
/* returns x position of the end of the string */
int16_t gfx_draw_string(const gfx_canvas_t *canvas, const GFXfont *f, int16_t x, const int16_t y, const char *s, const bool inverted) {
while (*s) {
gfx_draw_char(canvas, f, inverted, x, y, *s);
const char c = *s++;
if (c >= f->first && c <= f->last)
x += f->glyph[c - f->first].xAdvance;
}
return x;
}
int16_t gfx_draw_string_centered(const gfx_canvas_t *canvas, const GFXfont *f, const int16_t centerpoint, const int16_t y, const char *s, const bool inverted) {
const uint8_t x = centerpoint - gfx_string_width(f, s) / 2;
return gfx_draw_string(canvas, f, x, y, s, inverted);
}
/* only draws top->bottom and left->right */
void gfx_draw_line(const gfx_canvas_t *canvas, const uint8_t start_x, const uint8_t start_y, const uint8_t end_x, const uint8_t end_y, const bool inverted) {
void (*draw_cb)(void* ctx, uint8_t x, uint8_t y) = inverted ? canvas->clear_pixel_callback : canvas->draw_pixel_callback;
const uint8_t dx = end_x - start_x;
const uint8_t dy = end_y - start_y;
// if it's a straight line just draw it
if (dx == 0) {
for (uint8_t y = start_y; y < end_y; y++)
draw_cb(canvas->ctx, start_x, y);
return;
}
if (dy == 0) {
for (uint8_t x = start_x; x < end_x; x++)
draw_cb(canvas->ctx, x, start_y);
return;
}
// if not, do bresenham's line algo
int16_t D = 2*dy - dx;
uint8_t y = start_y;
for (uint8_t x = start_x; x <= end_x; x++) {
draw_cb(canvas->ctx, x, y);
if (D > 0) {
y++;
D += (2 * (dy - dx));
} else {
D += 2*dy;
}
}
}
void gfx_draw_box(const gfx_canvas_t *canvas, const uint8_t pos_x, const uint8_t pos_y, const uint8_t size_x, const uint8_t size_y, const bool inverted) {
gfx_draw_line(canvas, pos_x, pos_y, pos_x + size_x - 1, pos_y, inverted);
gfx_draw_line(canvas, pos_x + size_x - 1, pos_y, pos_x + size_x - 1, pos_y + size_y - 1, inverted);
gfx_draw_line(canvas, pos_x, pos_y + size_y - 1, pos_x + size_x, pos_y + size_y - 1, inverted);
gfx_draw_line(canvas, pos_x, pos_y, pos_x, pos_y + size_y, inverted);
}
void gfx_fill_box(const gfx_canvas_t *canvas, const uint8_t pos_x, const uint8_t pos_y, const uint8_t size_x, const uint8_t size_y, const bool inverted) {
void (*draw_cb)(void* ctx, uint8_t x, uint8_t y) = inverted ? canvas->clear_pixel_callback : canvas->draw_pixel_callback;
for (uint8_t x = pos_x; x < pos_x + size_x; x++)
for (uint8_t y = pos_y; y < pos_y + size_y; y++)
draw_cb(canvas->ctx, x, y);
}